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video games

Episode 3: Music Composition for Video Games – Battle Music RELOADED!

[vc_row][vc_column][vc_column_text]What makes a great video game? Great game developers have great sound effects and great sound design. Brian in this blog and video is going to walk through composing for video games. This is the third instalment of working with game music. Today we’re going to explore and break down

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Episode 2: Music Composition for Video Games – Intro to Battle Music!

[vc_row][vc_column][vc_column_text]Battle music is a huge and varied term, so for this intro, I’d like to focus on two popular genres: Sci-Fi/Modern action and fantasy/RPG action. If you’re unsure of where a certain game falls, in regards to these categories, just ask yourself, “Are they using guns or swords?” Fantasy games

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Episode 1: Music Composition for Video Games

[vc_row][vc_column][vc_column_text]Today, we’re going to dive into the world of video game music. From vast, sweeping orchestral scores, to delicate ambient soundscapes, all the way to aggressive, cutting edge rock and EDM, the evolution of video game music, and the medium as a whole, has been nothing short of inspiring. We’re

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Episode 3: Music Composition for Video Games – Battle Music RELOADED!

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